Changelog
Quick Icons
For each item in the change sets, a quick icon description can be found:
New Feature | Improvement | Bugfix | Deprecation Warning
Version 1.0 - 30/05/2023
- First release, compatible with Unreal Engine 5.0, 5.1 and 5.2
- Unreal Engine 5.0 is deprecated.
Version 1.3 - 19/01/2024
- Added support to Behavior Trees. Service to expose faction data and a Decorator to check attitude.
- Added support to State Trees. Evaluator to expose faction data and a Condition to check attitude.
- Factions can be configured via Gameplay Features / Modular Gameplay.
- Organized C++ folders so they are homogeneous with other Ninja Bear plugins.
- Fixed a bug that happened when adding factions from a client, in multiplayer, before replication kicks in.
- Removed support to Unreal Engine 5.0 and 5.1.
Version 1.3.2 - 5/02/2024
- Restored missing AI and Player controller classes.
- Removed support to Unreal Engine 5.2.
Version 1.3.3 - 30/04/2024
- Upgraded to Unreal Engine 5.4.
Version 2.0.0 - 21/05/2024
- Modified the Event parameters in most calls, from an enum-based uint8 to a Gameplay Tag. This will break previous calls.
- Cleaned-up some internal code to bring it to newer coding standards adopted by other plugins.
- Fixed an issue where new memberships could not be added programmatically.
- Fixed an issue where delegates were not triggering.
Version 2.0.1 - 2/06/2024
- Fixed an issue in the "Reputation Range" check, commonly used when adding reputation tiers.