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Changelog

Quick Icons

For each item in the change sets, a quick icon description can be found:

New Feature | Improvement | Bugfix | Deprecation Warning

Version 1.0 - 30/05/2023

  • First release, compatible with Unreal Engine 5.0, 5.1 and 5.2
  • Unreal Engine 5.0 is deprecated.

Version 1.3 - 19/01/2024

  • Added support to Behavior Trees. Service to expose faction data and a Decorator to check attitude.
  • Added support to State Trees. Evaluator to expose faction data and a Condition to check attitude.
  • Factions can be configured via Gameplay Features / Modular Gameplay.
  • Organized C++ folders so they are homogeneous with other Ninja Bear plugins.
  • Fixed a bug that happened when adding factions from a client, in multiplayer, before replication kicks in.
  • Removed support to Unreal Engine 5.0 and 5.1.

Version 1.3.2 - 5/02/2024

  • Restored missing AI and Player controller classes.
  • Removed support to Unreal Engine 5.2.

Version 1.3.3 - 30/04/2024

  • Upgraded to Unreal Engine 5.4.

Version 2.0.0 - 21/05/2024

  • Modified the Event parameters in most calls, from an enum-based uint8 to a Gameplay Tag. This will break previous calls.
  • Cleaned-up some internal code to bring it to newer coding standards adopted by other plugins.
  • Fixed an issue where new memberships could not be added programmatically.
  • Fixed an issue where delegates were not triggering.

Version 2.0.1 - 2/06/2024

  • Fixed an issue in the "Reputation Range" check, commonly used when adding reputation tiers.